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Hentai Extra Gold 10
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HENTAI_EG_10.ISO
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winamp532.exe
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Plugins
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Milkdrop
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Unchained - Morat's Final Voyage.milk
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INI File
|
2005-09-14
|
2KB
|
84 lines
[preset00]
fRating=2
fGammaAdj=2
fDecay=0.98
fVideoEchoZoom=1.001825
fVideoEchoAlpha=0.5
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.976151
fWaveScale=0.931
fWaveSmoothing=0.18
fWaveParam=-0.32
fModWaveAlphaStart=0.75
fModWaveAlphaEnd=0.95
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=2.3
fShader=0
zoom=1
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=1
sx=1
sy=1
wave_r=0.5
wave_g=0.5
wave_b=0.5
wave_x=0.5
wave_y=0.5
ob_size=0.01
ob_r=0.5
ob_g=0.5
ob_b=0.5
ob_a=1
ib_size=0.01
ib_r=0.5
ib_g=0.5
ib_b=0.5
ib_a=1
per_frame_1=warp = 0;
per_frame_2=old_bass_flop=bass_flop;
per_frame_3=old_treb_flop=treb_flop;
per_frame_4=old_mid_flop=mid_flop;
per_frame_5=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
per_frame_6=bass_flop=abs(bass_flop-equal(bass_thresh,2));
per_frame_7=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*0.96+1.3);
per_frame_8=treb_flop=abs(treb_flop-equal(treb_thresh,2));
per_frame_9=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*0.96+1.3);
per_frame_10=mid_flop=abs(mid_flop-equal(mid_thresh,2));
per_frame_11=bass_changed=bnot(equal(old_bass_flop,bass_flop));
per_frame_12=mid_changed=bnot(equal(old_mid_flop,mid_flop));
per_frame_13=treb_changed=bnot(equal(old_treb_flop,treb_flop));
per_frame_14=pulse=if(above(abs(pulse),5000),-5000,pulse+mid_att*.1*bor(bor(bass_changed*bnot(treb_changed),treb_changed*bnot(bass_changed))*bnot(mid_changed),mid_changed));
per_frame_15=wave_b=if(treb_changed,1,if(mid_changed,.45,-.45))*q4;
per_frame_16=wave_g=if(bass_changed,.1,bass_flop);
per_frame_17=wave_r=if(mid_flop,1,.5*q2*treb_flop);
per_frame_18=ib_b=ib_b+.5*sin(pulse);
per_frame_19=ib_g=ib_g+5*sin(pulse*.8);
per_frame_20=ib_r=ib_r+5*sin(pulse*.8);
per_frame_21=ob_b=wave_r;
per_frame_22=ob_g=wave_b;
per_frame_23=ob_r=wave_g;
per_frame_24=wave_mystery=sin(pulse);
per_frame_25=q1=pulse;
per_pixel_1=zoom=zoom-cos(x*10*sin(time+q1*.9)-10*sin(time+q1))*.1-sin(rad*10*sin(time+q1*.5))*.1;
per_pixel_2=rot=rot+abs(1-zoom)*sin(time+q1)*2;